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The Enigma game
(Book)

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Published:
New York : Hyperion, 2020.
Format:
Book
Edition:
First edition.
Physical Desc:
pages cm
Accelerated Reader:
IL: UG - BL: 5.5 - AR Points: 16
Rating:
Ages 12-18.
Status:
Windsor Young Adult Fiction
YA WEIN E

Description

Told in multiple voices, fifteen-year-old Jamaican Louisa Adair uncovers an Enigma machine in the small Scottish village where she cares for an elderly German woman, and helps solve a puzzle that could turn the tide of World War II.

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Copies

Location
Call Number
Status
Windsor Young Adult Fiction
YA WEIN E
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More Details

Street Date:
2005
Language:
English
ISBN:
9781368012584
Accelerated Reader:
UG
Level 5.5, 16 Points

Notes

Description
Told in multiple voices, fifteen-year-old Jamaican Louisa Adair uncovers an Enigma machine in the small Scottish village where she cares for an elderly German woman, and helps solve a puzzle that could turn the tide of World War II.
Target Audience
Ages 12-18.,Hyperion.
Target Audience
Grades 10-12.,Hyperion.

Citations

APA Citation (style guide)

Wein, E. (2020). The Enigma game. First edition. New York, Hyperion.

Chicago / Turabian - Author Date Citation (style guide)

Wein, Elizabeth. 2020. The Enigma Game. New York, Hyperion.

Chicago / Turabian - Humanities Citation (style guide)

Wein, Elizabeth, The Enigma Game. New York, Hyperion, 2020.

MLA Citation (style guide)

Wein, Elizabeth. The Enigma Game. First edition. New York, Hyperion, 2020.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

Staff View

Grouped Work ID:
6e52b808-bb8c-df8e-aa00-03a7dcbbfe02
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Record Information

Last File Modification TimeSep 11, 2024 02:59:38 PM
Last Grouped Work Modification TimeSep 11, 2024 02:59:27 PM

MARC Record

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1001 |a Wein, Elizabeth, |e author.
24514 |a The Enigma game / |c Elizabeth Wein.
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520 |a Told in multiple voices, fifteen-year-old Jamaican Louisa Adair uncovers an Enigma machine in the small Scottish village where she cares for an elderly German woman, and helps solve a puzzle that could turn the tide of World War II.
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6501 |a World War, 1939-1945 |v Fiction.
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